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Evasion allows characters to avoid being struck by most attacks. It is only accessible through certain skills.
Whenever a player's attack is evaded, he or she will briefly see yellow indicator text: "evade".
Other ways of avoiding attacks include blocking skills as well as manually dodging (moving a character with the mouse or keyboard) projectiles.
Multiple sources of evasion will stack multiplicatively.
Related Skills
These skills cause evasion:
Defensive Stance (75% against melee and arrows)
Dodge (27...65% against arrows)
Zojun's Haste (27...65% against arrows)
Dryder's Defenses (75% against attacks)
Escape (Elite) (75% against attacks)
Lightning Reflexes (75% against attacks)- Vorlage:Mo Shield of Deflection (Elite) (50...70% against attacks)
Distortion (75% against attacks)
Ward Against Melee (50% against melee)
Shroud of Distress (15...63% against attacks if below 50% health)
Displacement (100% against attacks)
These skills ignore evasion:
Irresistible Blow
Pure Strike
Jaizhenju Strike
Swift Chop
Wild Blow
Called Shot
Crippling Shot (Elite)
Precision Shot
Fox Fangs
Nine Tail Strike
These skills nullify evasion:
Warrior's Cunning
Seeking Arrows
Rigor Mortis
Illusionary Weaponry (Elite)
Expose Defenses
Way of the Fox
Guided Weapon
These skills are triggered by evasion: