Sauerschnabel Faulpanzer und Schattenschlag: Unterschied zwischen den Seiten
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− | {{ | + | {{Fertigkeitsbox<includeonly> Kr</includeonly> |
− | | | + | | name = Schattenschlag |
− | | klasse = Nekromant | + | | kampagne = Basis |
− | | | + | | klasse = Nekromant |
− | | | + | | attribut = Blutmagie |
− | | elite = | + | | typ = Zauber |
− | | | + | | elite = nein |
− | }} | + | | stat1 = Energie | val1 = 10 |
+ | | stat2 = Aktivierung | val2 = 2 | ||
+ | | stat3 = Wiederaufladung | val3 = 8 | ||
+ | | beschreibung = | ||
+ | Der Zielgegner erleidet '''12...41''' [[Schattenschaden]]. Wenn die [[Lebenspunkte]] des Gegners über 50% liegen, dann entziehst du dem Gegner zusätzlich '''12...41''' [[Lebenspunkte]]. | ||
+ | }}<noinclude> <!-- das noinclude ist wichtig; bitte nicht entfernen --> | ||
− | == | + | == Progressionstabelle == |
− | + | {{progression top|attrib=[[Blutmagie]]}} | |
+ | {{progression main|effect=Schattenschaden|12|14|17|19|22|24|26|29|31|34|36|38|41|43|46|48|50|53|55|58}} | ||
+ | {{progression main|effect=Lebenspunkte|12|14|17|19|22|24|26|29|31|34|36|38|41|43|46|48|50|53|55|58}} | ||
+ | {{progression bottom}} | ||
− | == | + | ==Wie erlangt man diese Fertigkeit?== |
− | *[[ | + | '''[[Fertigkeiten Quests]]:''' |
− | **[[ | + | *[[Verlustmeldung]] ([[Pikenplatz]]) |
+ | '''[[Fertigkeitenhändler]]:''' | ||
+ | *[[Captain Osric]] ([[Yakbiegung]]) | ||
+ | *[[Dakk]] ([[Glutscheinlager]]) | ||
+ | ==Hinweise zur Benutzung== | ||
+ | * Like [[Tödliche Kühlung]], beware of relying too heavily on '''Schattenschlag''' as a primary source of damage. Though effective initially, once your foe's health becomes lower, '''Schattenschlag''' becomes far less useful. | ||
+ | * '''Schattenschlag''' deals less average damage over time than [[Vampirblick]], but costs less energy over time. At 12 [[Blutmagie]] [[Vampirblick]] does an average of ~8.7 damage per second if cast continuously. Under the same conditions, '''Schattenschlag''' deals only 8.2 damage per second against a foe with greater than 50% health, and once that foe's health drops, the damage drops to just 4.1 damage per second. [[Vampirblick]] costs ~1.7 Energy per second if cast continuously, while '''Schattenschlag''' costs 1.0 Energy per second. | ||
+ | * At 12 [[Blutmagie]], [[Vampirblick]] steals 5.2 life per energy, and '''Schattenschlag''' offers 8.2 damage per energy against a healthy foe and 4.1 damage per energy against a weak foe. | ||
+ | * At 16 [[Blutmagie]], [[Vampirblick]] steals 6.3 life per energy, and '''Schattenschlag''' offers 10.0 damage per energy against a healthy foe and 5.0 damage per energy against a weakened foe. | ||
+ | * Because '''Schattenschlag''' deals a large amount of armor-ignoring damage, especially to healthy targets, many Necromancers find it primarily useful as a [[spike]] skill. | ||
− | == | + | ==Anmerkungen== |
− | + | This spell is exactly the same as the spell [[Lifebane Strike]] from the [[Factions]] Campaign. | |
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− | + | <!-- HIER DRUNTER BITTE NICHTS MEHR HINSCHREIBEN DAS /noinclude MUSS DAS LETZTE SEIN --> | |
− | + | </noinclude> <!-- das /noinclude ist wichtig; bitte nicht entfernen --> | |
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Version vom 9. August 2006, 17:55 Uhr
Inhaltsverzeichnis
Progressionstabelle
Blutmagie | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Schattenschaden | 12 | 14 | 17 | 19 | 22 | 24 | 26 | 29 | 31 | 34 | 36 | 38 | 41 | 43 | 46 | 48 | 50 | 53 | 55 | 58 | ? |
Lebenspunkte | 12 | 14 | 17 | 19 | 22 | 24 | 26 | 29 | 31 | 34 | 36 | 38 | 41 | 43 | 46 | 48 | 50 | 53 | 55 | 58 | ? |
Wie erlangt man diese Fertigkeit?
Hinweise zur Benutzung
- Like Tödliche Kühlung, beware of relying too heavily on Schattenschlag as a primary source of damage. Though effective initially, once your foe's health becomes lower, Schattenschlag becomes far less useful.
- Schattenschlag deals less average damage over time than Vampirblick, but costs less energy over time. At 12 Blutmagie Vampirblick does an average of ~8.7 damage per second if cast continuously. Under the same conditions, Schattenschlag deals only 8.2 damage per second against a foe with greater than 50% health, and once that foe's health drops, the damage drops to just 4.1 damage per second. Vampirblick costs ~1.7 Energy per second if cast continuously, while Schattenschlag costs 1.0 Energy per second.
- At 12 Blutmagie, Vampirblick steals 5.2 life per energy, and Schattenschlag offers 8.2 damage per energy against a healthy foe and 4.1 damage per energy against a weak foe.
- At 16 Blutmagie, Vampirblick steals 6.3 life per energy, and Schattenschlag offers 10.0 damage per energy against a healthy foe and 5.0 damage per energy against a weakened foe.
- Because Schattenschlag deals a large amount of armor-ignoring damage, especially to healthy targets, many Necromancers find it primarily useful as a spike skill.
Anmerkungen
This spell is exactly the same as the spell Lifebane Strike from the Factions Campaign.