Parasitäre Fesseln: Unterschied zwischen den Versionen

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   | elite = nein
 
   | elite = nein
 
   | beschreibung =
 
   | beschreibung =
20 Sekunden erleidet das Ziel eine Lebensdegeneration von 1. Der Wirker wird um '''30...102''' Lebenspunkte geheilt, wenn '''Parasitäre Fesseln''' endet.
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20 Sekunden unterliegt der [[Gegner]] pro Sekunde einer [[Lebenspunktdegeneration]] von -1. Wenn '''Parasitäre Fesseln''' endet, werdet ihr um '''30...102''' Lebenspunkte [[Heilung|geheilt]].
   | stat1 = Energie | val1 = 5
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   | energie = 5
   | stat2 = Aktivierung | val2 = 1
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   | aktivierung = 1
   | stat3 = Wiederaufladung | val3 = 2
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   | wiederaufladung = 2
}}<noinclude> <!-- das noinclude ist wichtig; bitte nicht entfernen -->
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}}<noinclude>  
  
 
== Progressionstabelle ==
 
== Progressionstabelle ==
 
{{progression top|attrib=[[Flüche]]}}
 
{{progression top|attrib=[[Flüche]]}}
{{progression main|effect=Heilung|30|36|42|48|54|60|66|72|78|84|90|96|102|108|114|120|126|132|138|144}}
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{{progression main|effect=Heilung|30|36|42|48|54|60|66|72|78|84|90|96|102|108|114|120|126|132|138|144|150|}}
 
{{progression bottom}}
 
{{progression bottom}}
  
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*[[Oberans Wut]] ([[Sardelac-Sanatorium]])
 
*[[Oberans Wut]] ([[Sardelac-Sanatorium]])
 
'''[[Fertigkeitstrainer]]''':
 
'''[[Fertigkeitstrainer]]''':
*[[Hauptmann Osric]] ([[Jakbiegung]])
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*[[Prophecies]]:
*[[Dakk]] ([[Glutscheinlager]])
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**[[Hauptmann Osric]] ([[Jakbiegung]])
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**[[Dakk]] ([[Glutscheinlager]])
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*[[Factions]]:
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**[[Michiko]] ([[Zentrum von Kaineng]])
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'''[[Helden-Fertigkeitstrainer]]''':
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*[[Shiloh]] ([[Große Halle der Sonnenspeere]])
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{{Übersetzungs-stub}}
  
 
==Hinweise zur Benutzung==
 
==Hinweise zur Benutzung==
'''Parasitäre Fesseln''' can do a surprisingly good job of keeping you alive.  Near the beginning of battle, cast it on several targets for a big health burst 20 seconds later. In the midst of battle, its low [[Energie]] cost and quick casting time allow you to cast it on opponents just before they die for a very cheap self-heal. Its low cost and short cast time also make it a great cover hex.
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*Refreshing this [[Hex]] on the same target before it has expired will cancel the first copy -- in other words, the healing effect will only occur once, 20 seconds after the second casting.
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*This one skill can do a surprisingly good job of keeping you alive.  Near the beginning of battle, cast it on several targets for a big health burst 20 seconds later. In the midst of battle, its low [[energy]] cost and quick casting time allow you to cast it on opponents just before they die for a very cheap self-heal.
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*A nice tactic is to use the enemy's hex removal to your advantage for some very quick and effective healing.
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*Due to its low cost and recharge, this is a common [[cover hex]].
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*Parasitic Bond ends prematurely if the caster dies.
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[[en:Parasitic_Bond]]
  
<!-- HIER DRUNTER BITTE NICHTS MEHR HINSCHREIBEN DAS /noinclude MUSS DAS LETZTE SEIN -->
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</noinclude>
</noinclude> <!-- das /noinclude ist wichtig; bitte nicht entfernen -->
 

Version vom 10. Dezember 2006, 16:12 Uhr

Vorlage:Fertigkeitsbox

Progressionstabelle

Flüche 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Heilung 30 36 42 48 54 60 66 72 78 84 90 96 102 108 114 120 126 132 138 144 150

Wie erlangt man diese Fertigkeit?

Fertigkeitsquests:

Fertigkeitstrainer:

Helden-Fertigkeitstrainer:

Vorlage:Übersetzungs-stub

Hinweise zur Benutzung

  • Refreshing this Hex on the same target before it has expired will cancel the first copy -- in other words, the healing effect will only occur once, 20 seconds after the second casting.
  • This one skill can do a surprisingly good job of keeping you alive. Near the beginning of battle, cast it on several targets for a big health burst 20 seconds later. In the midst of battle, its low energy cost and quick casting time allow you to cast it on opponents just before they die for a very cheap self-heal.
  • A nice tactic is to use the enemy's hex removal to your advantage for some very quick and effective healing.
  • Due to its low cost and recharge, this is a common cover hex.
  • Parasitic Bond ends prematurely if the caster dies.