Parasitäre Fesseln: Unterschied zwischen den Versionen

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{{Fertigkeitsbox<includeonly> Kr</includeonly>
{{Fertigkeitsbox<includeonly> kr</includeonly>
 
 
   | name = Parasitäre Fesseln
 
   | name = Parasitäre Fesseln
 
   | kampagne = Basis
 
   | kampagne = Basis
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   | stat2 = Aktivierung | val2 = 1
 
   | stat2 = Aktivierung | val2 = 1
 
   | stat3 = Wiederaufladung | val3 = 2
 
   | stat3 = Wiederaufladung | val3 = 2
  }}
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}}<noinclude>  <!--  the noinclude is important; do not remove it -->
<noinclude>  <!--  the noinclude is important; do not remove it -->
 
  
 
== Progressionstabelle ==
 
== Progressionstabelle ==

Version vom 7. August 2006, 17:34 Uhr

Vorlage:Fertigkeitsbox

Progressionstabelle

Flüche 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Heilung 30 36 42 48 54 60 66 72 78 84 90 96 102 108 114 120 126 132 138 144 ?

Wie erlangt man diese Fertigkeit?

Fertigkeiten Quests:

Fertigkeitenhändler:

Hinweise zur Benutzung

Parasitäre Fesseln can do a surprisingly good job of keeping you alive. Near the beginning of battle, cast it on several targets for a big health burst 20 seconds later. In the midst of battle, its low Energie cost and quick casting time allow you to cast it on opponents just before they die for a very cheap self-heal. Its low cost and short cast time also make it a great cover hex.