Entschlossener Schuss: Unterschied zwischen den Versionen
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== Hinweise == | == Hinweise == | ||
− | * | + | *Schiesst auf Gegner, deren Sicht durch die Umgebung behindert ist. |
+ | *Benutzt [[Zustände entziehen]] um euch selbst blind zu machen. | ||
*Combined with [[Eidschuss]] the pair can recharge each other indefinitely, allowing any other skill to be activated every two attacks! It is extraordinarily difficult to pull this off in practice, however, as it requires both an obstructed and an unobstructed target. If [[Entschlossener Schuss]] hits ''or'' [[Eidschuss]] misses, it can end up taking the ranger out of commission for between 10 seconds (recharge time of Determined Shot and [[Eidschuss]]'s blackout) and 25 seconds ([[Eidschuss]]'s recharge). | *Combined with [[Eidschuss]] the pair can recharge each other indefinitely, allowing any other skill to be activated every two attacks! It is extraordinarily difficult to pull this off in practice, however, as it requires both an obstructed and an unobstructed target. If [[Entschlossener Schuss]] hits ''or'' [[Eidschuss]] misses, it can end up taking the ranger out of commission for between 10 seconds (recharge time of Determined Shot and [[Eidschuss]]'s blackout) and 25 seconds ([[Eidschuss]]'s recharge). | ||
Version vom 9. Dezember 2006, 12:14 Uhr
Vorlage:Übersetzungs-stub
Progressionstabelle
Treffsicherheit | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+Schaden | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | N/A | N/A | N/A |
Wie erlangt man diese Fertigkeit?
- Sorim (Wasserfälle des Zerwürfnisses)
- Kiera (Steinkreis von Denravi)
- Dakk (Glutscheinlager)
- Tombo (Zin Ku Korridor)
Hinweise
- Schiesst auf Gegner, deren Sicht durch die Umgebung behindert ist.
- Benutzt Zustände entziehen um euch selbst blind zu machen.
- Combined with Eidschuss the pair can recharge each other indefinitely, allowing any other skill to be activated every two attacks! It is extraordinarily difficult to pull this off in practice, however, as it requires both an obstructed and an unobstructed target. If Entschlossener Schuss hits or Eidschuss misses, it can end up taking the ranger out of commission for between 10 seconds (recharge time of Determined Shot and Eidschuss's blackout) and 25 seconds (Eidschuss's recharge).