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Eine der drei Waffengattungen des Kriegers
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{{Übersetzungs-stub}}
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==General==
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[[image:axe.jpg|right|thumb|a Tyrian axe and a Canthan axe.]]
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The [[Axe]] is a [[weapon|primary weapon]] that usually causes [[slashing damage]] (with very few exceptions that cause [[piercing damage]]). Most axe [[skill]]s use adrenaline, not energy, and many of them can be chained together to inflict numerous [[conditions]].
  
Ihr Maximalschaden beläuft sich auf 6-28 Punkte. Sie hat somit zwar den geringsten Minimalschaden aller Waffen aber auch den höchsten max. Schaden aller Einhandwaffen. Äxte sind gleichschnell wie Schwerter.
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The [[Warrior]]'s [[Axe Mastery]] [[attribute]] improves [[damage]] dealt by the axe and linked skills, and is often a requirement for this weapon type. Equipping an axe is required to perform Axe Mastery skills.
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==Damage Stats==
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*The [[max]]imum damage range for axes is 6-28. The minimum damage range is 2-3.
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:''Note: A low damage axe can also have minimum damage of 7 (instead of 6).''
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*Axes swing every 1.33 seconds.
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*Axes tend to have a very wide range of damage compared to [[sword]]s and [[hammer]]s. An axe may do 6-28 damage, whereas a sword of the same level would do 15-22 damage and a hammer would do 19-35.
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*On average, the highest level axe will do 12.8 damage per second (17 damage per hit), while its sword counterpart would do 13.9 dps (18.5 dph) and the hammer would do 16.3dps (27dph). It is therefore best to invest heavily in Axe Mastery to increase the likelihood of a [[critical hit]] and make use of the axe's high end damage.  Based on the critical hit research, a max damage axe will produce more average damage per hit than a max damage sword at weapon mastery 11 or higher.
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*Axes with an attribute requirement of 0 have been observed with damage ranges as high as 5-11.
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==Upgrades and Modifiers==
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An axe can be equipped with a magic [[Axe Haft]] (name prefix) and/or [[Axe Grip]] (name suffix) to add extra bonuses to the weapon.
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Furthermore an axe may come with a number of non-salvagable [[weapon modifier]]s.
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See "[[Weapon Upgrades]]" for details.
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==Axe Types==
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''Note: The only thing influenced by the type is the damage type, and even that can be ignored because the vast majority of axes cause [[Slashing damage]]. A few cause [[Piercing damage]], which has a few more counters than Slashing damage, such as [["Shields Up!"]] or [[Bonelace Armor]]. Other stats (range, damage range, swing rate) are '''not''' influenced. A max damage Sephis Axe does the same amount of damage as a max damage Cleaver, which does the same damage as a max damage Pickaxe. Which visual appearance you prefer is mostly a matter of taste.''
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The following axe types can be found in Guild Wars:
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{| {{STDT}}
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|- valign=top
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| colspan=3 |
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===Core===
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*Axes that cause [[Slashing damage]]:
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**[[Chaos Axe]]
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**[[Cleaver]] (Tyrian variant)
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**[[Dwarven Axe]]
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**[[Great Axe]]
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**[[Hand Axe]]
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**[[PvP Axe]]
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**[[Serpent Axe]]
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**[[Spiked Axe]]
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**[[Starter Axe]]
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**[[Tribal Axe]]
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**[[War Axe]]
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|
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===Tyrian===
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*Axes that cause [[Slashing damage]]:
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**[[Ascalon Axe]]
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**[[Battle Axe]]
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**[[Candy Cane Axe]]
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**[[Double-bladed Axe]]
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**[[Flame Spitter|(Fiery) Flame Spitter]]
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**[[Hatchet]]
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**[[Krytan Axe]]
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**[[Kyhlo Axe]]
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**[[Sephis Axe]]
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**[[Sickle]] (Tyrian variant)
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**[[Summit Axe]]
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**[[White Scythe]]
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*Axes that cause [[piercing damage]]:
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**[[Battle Axe]]
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**[[Battlepick]]
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**[[Piercing Axe]]
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*[[Unique Item|Unique]] Axes:
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**[[Razorstone]]
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**[[Tanzit's Cleaver]]
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**[[Totem Axe]]
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**[[Victo's Battle Axe]]
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|
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===Canthan===
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*Axes that cause [[Slashing damage]]:
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**[[Archaic Axe]]
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**[[Celestial Axe]]
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**[[Cleaver]] (Canthan variant)
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**[[Crude Axe]]
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**[[Dragoncrest Axe]]
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**[[Gemstone Axe]]
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**[[Gothic Axe]]
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**[[Gothic Dual Axe]]
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**[[Grinning Dragon Axe]]
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**[[Halo Axe]]
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**[[Jade Axe]]
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**[[Kaineng Axe]]
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**[[Mammoth Axe]]
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**[[Morning Star Axe]]
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**[[Plagueborn Axe]]
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**[[Runic Axe]]
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**[[Rusty Axe]]
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**[[Sickle]] (Canthan variant)
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**[[Zodiac Axe]]
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*[[Unique Item|Unique]] Axes:
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**[[Cho Wei's Axe]]
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**[[Dragoncrest Axe (Unique)|Dragoncrest Axe]]
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**[[Ironclaw]]
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**[[Kanaxai's Axe]]
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**[[Razorfin's Axe]]
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**[[Wing's Axe]]
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|
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===Elonian===
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*Axes that cause [[Slashing damage]]:
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**[[Avian Axe]]
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**[[Blade Axe]]
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**[[Cracked Axe]]
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**[[Crude Axe]]
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**[[Dual Winged Axe]]
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**[[Winged Axe]]
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|}
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See also: [[:Kategorie:Axt]]
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[[Kategorie:Waffe]]

Version vom 12. Oktober 2006, 16:32 Uhr

Vorlage:Übersetzungs-stub

General

Datei:Axe.jpg
a Tyrian axe and a Canthan axe.

The Axe is a primary weapon that usually causes slashing damage (with very few exceptions that cause piercing damage). Most axe skills use adrenaline, not energy, and many of them can be chained together to inflict numerous conditions.

The Warrior's Axe Mastery attribute improves damage dealt by the axe and linked skills, and is often a requirement for this weapon type. Equipping an axe is required to perform Axe Mastery skills.

Damage Stats

  • The maximum damage range for axes is 6-28. The minimum damage range is 2-3.
Note: A low damage axe can also have minimum damage of 7 (instead of 6).
  • Axes swing every 1.33 seconds.
  • Axes tend to have a very wide range of damage compared to swords and hammers. An axe may do 6-28 damage, whereas a sword of the same level would do 15-22 damage and a hammer would do 19-35.
  • On average, the highest level axe will do 12.8 damage per second (17 damage per hit), while its sword counterpart would do 13.9 dps (18.5 dph) and the hammer would do 16.3dps (27dph). It is therefore best to invest heavily in Axe Mastery to increase the likelihood of a critical hit and make use of the axe's high end damage. Based on the critical hit research, a max damage axe will produce more average damage per hit than a max damage sword at weapon mastery 11 or higher.
  • Axes with an attribute requirement of 0 have been observed with damage ranges as high as 5-11.

Upgrades and Modifiers

An axe can be equipped with a magic Axe Haft (name prefix) and/or Axe Grip (name suffix) to add extra bonuses to the weapon.

Furthermore an axe may come with a number of non-salvagable weapon modifiers.

See "Weapon Upgrades" for details.

Axe Types

Note: The only thing influenced by the type is the damage type, and even that can be ignored because the vast majority of axes cause Slashing damage. A few cause Piercing damage, which has a few more counters than Slashing damage, such as "Shields Up!" or Bonelace Armor. Other stats (range, damage range, swing rate) are not influenced. A max damage Sephis Axe does the same amount of damage as a max damage Cleaver, which does the same damage as a max damage Pickaxe. Which visual appearance you prefer is mostly a matter of taste.

The following axe types can be found in Guild Wars:

Core

Tyrian

Canthan

Elonian

See also: Kategorie:Axt