Pflanze: Unterschied zwischen den Versionen
Aus GuildWiki
(→Notes) |
Mogul (Diskussion | Beiträge) (→Known Sub-Types) |
||
Zeile 20: | Zeile 20: | ||
| [[Tree]] || {{w}}10 [[Angesengte Eiche]] | | [[Tree]] || {{w}}10 [[Angesengte Eiche]] | ||
|- | |- | ||
− | | [[Nördliche Zittergipfel]] || [[Spross]] || {{mö}}7 [[ | + | | [[Nördliche Zittergipfel]] || [[Spross]] || {{mö}}7 [[Wacholderrinde]] || [[Alpensamen]] |
|- | |- | ||
| rowspan=3 | [[Kryta]] || [[Spross]] || {{mö}}11 [[Spined Aloe]]<br>{{mö}}14 [[Large Spined Aloe]] || rowspan=3 | [[Abnorm-Samen]] | | rowspan=3 | [[Kryta]] || [[Spross]] || {{mö}}11 [[Spined Aloe]]<br>{{mö}}14 [[Large Spined Aloe]] || rowspan=3 | [[Abnorm-Samen]] |
Version vom 14. April 2007, 20:39 Uhr
Pflanzen in Guild Wars refers to a breed of plants that are not exactly rooted in their habitat. They can move and fight!
Like real plants they have reduced armor against slashing damage and fire damage. On top of that, weapon upgrades "of Pruning" (for example an Axe Grip of Pruning) increase the weapon's damage against all kinds of living plants. Nearly all Plants are fleshy creatures, which means that they are vulnerable to bleeding, disease and poison, and leave corpses. The only known non-fleshy plants are Reed Stalkers.
Known Sub-Types
| Für eine Liste aller Pflanzen: Kategorie:Pflanze.
Anmerkungen
- Alraunen sind keine Pflanzen, auch wenn sie sich teilweise so verhalten.